Aurora gives you direct access to R.E.P.O's internals so you can build and test without friction.
Spawn any entity in R.E.P.O with full parameter control. Test enemy behaviour, item interactions, and scene population with precision.
Fine-tune game speed, player movement, and physics timescales. Perfect for bug reproduction and performance profiling at any scale.
Add, remove, and modify items in real-time. Test inventory systems and item interactions without running through an entire session.
An in-game console overlay for R.E.P.O. View game state, execute commands, and pipe custom debug information from your mods.
Navigate the full scene hierarchy, inspect component values, and modify them on the fly — like the Unity editor but running inside the game.
Monitor network calls, player sync events, and multiplayer state in real time. Essential for debugging and testing networked features.
Three simple steps to unlock the full Aurora toolkit inside R.E.P.O.
Create your Aurora account and grab a Developer or Studio licence from the purchase page.
Download the Aurora BepInEx plugin from your dashboard and drop it into your R.E.P.O mods folder.
Open R.E.P.O, press your bind key, and the Aurora overlay appears — ready to use immediately.
See what R.E.P.O modders are saying about Aurora.
"Aurora completely changed how I develop mods for R.E.P.O. The entity spawner alone saves me an hour of testing per session."
"The scene inspector is incredibly powerful. Found 3 critical bugs in my mod within the first 20 minutes of using Aurora."
"Clean interface, rock-solid tools. The network monitor helped me fix a sync issue I'd been struggling with for weeks. Worth every penny."